Files
sanke/utils/utils.c
2024-08-28 10:07:35 +03:00

50 lines
1.0 KiB
C

#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#include <unistd.h>
#include "utils.h"
extern boardInfo brdInfo;
extern playableBoardInfo plBrdInfo;
int randomInt(const int start, const int end, const unsigned int seed) {
/*
* Gets random int from range
* [start, end[
*/
srand(seed);
int result = rand() % end;
result = result >= start ? result : result + start;
return result;
}
int randomX(const clock_t initClock) {
int x;
const unsigned int seed = clock() - initClock;
for (int i = randomInt(0, 100, seed); ; i++) {
x = randomInt(plBrdInfo.xs, plBrdInfo.xe, i);
if (x % 2 != 0)
break;
}
return x;
}
int randomY(const clock_t initClock) {
const unsigned int seed = clock() - initClock;
return randomInt(plBrdInfo.ys, plBrdInfo.ye, seed);
}
void sleep_ms(const int ms) {
usleep(ms * 1000);
}
void printBoard(char board[][brdInfo.x]) {
for (int i = 0; i < brdInfo.y; i++) {
for (int j = 0; j < brdInfo.x; j++) {
printf("%c", board[i][j]);
}
printf("\n");
}
}