219 lines
4.6 KiB
C
219 lines
4.6 KiB
C
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <stdbool.h>
|
|
|
|
#include "snake.h"
|
|
#include "../board/board.h"
|
|
#include "../utils/utils.h"
|
|
|
|
extern char SNAKE_VIS;
|
|
extern boardInfo brdInfo;
|
|
extern playableBoardInfo plBrdInfo;
|
|
|
|
void mvSnakeParts(char board[][brdInfo.x], snakePart* head) {
|
|
snakePart* part = head;
|
|
while (1) {
|
|
|
|
order* orderHead = part->order;
|
|
|
|
if (orderHead->next != NULL) {
|
|
if (orderHead->next->delay == 0) {
|
|
part->dir = orderHead->next->dir;
|
|
removeOrder(orderHead);
|
|
}
|
|
}
|
|
|
|
if (orderHead->next != NULL) {
|
|
order* current = orderHead->next;
|
|
while (1) {
|
|
if (current->delay > 0)
|
|
current->delay--;
|
|
if (current->next == NULL)
|
|
break;
|
|
current = current->next;
|
|
}
|
|
}
|
|
|
|
int x = part->x;
|
|
int y = part->y;
|
|
|
|
board[y][x] = ' ';
|
|
|
|
switch (part->dir) {
|
|
case 'w':
|
|
y = y - 1 < plBrdInfo.ys ? plBrdInfo.ye : y - 1;
|
|
break;
|
|
case 's':
|
|
y = y + 1 > plBrdInfo.ye ? plBrdInfo.ys : y + 1;
|
|
break;
|
|
case 'a':
|
|
x = x - 2 < plBrdInfo.xs ? plBrdInfo.xe - 1 : x - 2;
|
|
break;
|
|
case 'd':
|
|
x = x + 2 > plBrdInfo.xe ? plBrdInfo.xs : x + 2;
|
|
break;
|
|
default:
|
|
printf("ERROR in func mvSnakeParts\n");
|
|
printf("dir: %c\n", part->dir);
|
|
exit(1);
|
|
}
|
|
|
|
part->x = x;
|
|
part->y = y;
|
|
|
|
board[y][x] = part->visChar;
|
|
|
|
if (part->next == NULL)
|
|
return;
|
|
|
|
part = part->next;
|
|
}
|
|
}
|
|
|
|
void addSnakePart(char board[][brdInfo.x], snakePart* head) {
|
|
snakePart* tail = head;
|
|
|
|
while (tail->next != NULL)
|
|
tail = tail->next;
|
|
|
|
snakePart* newTail = malloc(sizeof(snakePart));
|
|
if (!newTail) {
|
|
mallocError("newTail", "snake.c", "addSnakePart()");
|
|
}
|
|
|
|
newTail->visChar = SNAKE_VIS;
|
|
newTail->dir = tail->dir;
|
|
// Order head
|
|
newTail->order = malloc(sizeof(order));
|
|
if (!newTail->order) {
|
|
mallocError("newTail", "snake.c", "addSnakePart()");
|
|
}
|
|
newTail->order->dir = newTail->dir;
|
|
newTail->order->delay = -1;
|
|
// First order if exists
|
|
if (tail->order->next != NULL)
|
|
copyOrders(tail->order, newTail->order);
|
|
|
|
|
|
switch (newTail->dir) {
|
|
case 'w':
|
|
newTail->x = tail->x;
|
|
newTail->y = tail->y + 1;
|
|
break;
|
|
case 's':
|
|
newTail->x = tail->x;
|
|
newTail->y = tail->y - 1;
|
|
break;
|
|
case 'a':
|
|
newTail->x = tail->x + 2;
|
|
newTail->y = tail->y;
|
|
break;
|
|
case 'd':
|
|
newTail->x = tail->x - 2;
|
|
newTail->y = tail->y;
|
|
break;
|
|
default:
|
|
printf("Invalid direction in func addSnakePart\n");
|
|
exit(1);
|
|
}
|
|
|
|
/*
|
|
Untested fix to a bug where the new part
|
|
would replace a part of the board border.
|
|
*/
|
|
if (newTail->x > plBrdInfo.xe) {
|
|
newTail->x = plBrdInfo.xs;
|
|
} else if (newTail->x < plBrdInfo.xs) {
|
|
newTail->x = plBrdInfo.xe;
|
|
}
|
|
|
|
if (newTail->y > plBrdInfo.ye) {
|
|
newTail->y = plBrdInfo.ys;
|
|
} else if (newTail->y < plBrdInfo.ys) {
|
|
newTail->y = plBrdInfo.ye;
|
|
}
|
|
// bugfix end
|
|
|
|
newTail->next = NULL;
|
|
|
|
tail->next = newTail;
|
|
|
|
board[newTail->y][newTail->x] = newTail->visChar;
|
|
}
|
|
|
|
void pushOrder(order* head, char dir, int delay) {
|
|
order* current = head;
|
|
while (current->next != NULL)
|
|
current = current->next;
|
|
|
|
order* newOrder = malloc(sizeof(order));
|
|
if (!newOrder) {
|
|
mallocError("newOrder", "snake.c", "pushOrder()");
|
|
}
|
|
newOrder->dir = dir;
|
|
newOrder->delay = delay;
|
|
newOrder->next = NULL;
|
|
|
|
current->next = newOrder;
|
|
}
|
|
|
|
void removeOrder(order* head) {
|
|
order* newFirstOrder = head->next->next;
|
|
free(head->next);
|
|
head->next = newFirstOrder;
|
|
}
|
|
|
|
void addOrders(snakePart* head, char dir) {
|
|
snakePart* current = head;
|
|
int i = 1;
|
|
while (1) {
|
|
if (current->next == NULL)
|
|
break;
|
|
|
|
current = current->next;
|
|
|
|
pushOrder(current->order, dir, i);
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
void copyOrders(order* srcHead, order* destHead) {
|
|
if (srcHead->next == NULL) {
|
|
printf("ERROR in copyOrders: no orders to copy\n");
|
|
exit(1);
|
|
}
|
|
|
|
order* srcCurrent = srcHead;
|
|
order* destCurrent = destHead;
|
|
order* destPrev = destHead;
|
|
|
|
while (srcCurrent->next != NULL) {
|
|
srcCurrent = srcCurrent->next;
|
|
destPrev = destCurrent;
|
|
destCurrent = malloc(sizeof(order));
|
|
if (!destCurrent) {
|
|
mallocError("destCurrent", "snake.c", "copyOrders()");
|
|
}
|
|
destPrev->next = destCurrent;
|
|
destCurrent->dir = srcCurrent->dir;
|
|
destCurrent->delay = srcCurrent->delay + 1;
|
|
destCurrent->next = NULL;
|
|
}
|
|
}
|
|
|
|
bool checkCollision(snakePart* head, int x, int y) {
|
|
snakePart* current = head;
|
|
while (1) {
|
|
if (current->x == x && current->y == y)
|
|
return true;
|
|
|
|
if (current->next == NULL)
|
|
break;
|
|
|
|
current = current->next;
|
|
}
|
|
|
|
return false;
|
|
}
|