Files
sanke/snake/snake.c
2024-08-03 13:33:03 +03:00

108 lines
2.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include "snake.h"
extern char board[BRD_SIZE_Y][BRD_SIZE_X];
void addSnakePart(snakePart* head) {
snakePart* tail = head;
while (tail->next != NULL)
tail = tail->next;
snakePart* newTail = (snakePart*) malloc(sizeof(snakePart));
newTail->visChar = '#';
newTail->dir = tail->dir;
// Order head
newTail->order = (order*) malloc(sizeof(order));
newTail->order->dir = newTail->dir;
newTail->order->delay = -1;
// First order if exists
if (tail->order->next != NULL)
copyOrders(tail->order, newTail->order);
switch (newTail->dir) {
case 'w':
newTail->x = tail->x;
newTail->y = tail->y + 1;
break;
case 's':
newTail->x = tail->x;
newTail->y = tail->y - 1;
break;
case 'a':
newTail->x = tail->x + 2;
newTail->y = tail->y;
break;
case 'd':
newTail->x = tail->x - 2;
newTail->y = tail->y;
break;
default:
printf("Invalid direction in func addSnakePart\n");
exit(1);
}
newTail->next = NULL;
tail->next = newTail;
board[newTail->y][newTail->x] = newTail->visChar;
}
void pushOrder(order* head, char dir, int delay) {
order* current = head;
while (current->next != NULL)
current = current->next;
order* newOrder = (order*) malloc(sizeof(order));
newOrder->dir = dir;
newOrder->delay = delay;
newOrder->next = NULL;
current->next = newOrder;
}
void removeOrder(order* head) {
order* newFirstOrder = head->next->next;
free(head->next);
head->next = newFirstOrder;
}
void addOrders(snakePart* head, char dir) {
snakePart* current = head;
int i = 1;
while (1) {
if (current->next == NULL)
break;
current = current->next;
pushOrder(current->order, dir, i);
i++;
}
}
void copyOrders(order* srcHead, order* destHead) {
if (srcHead->next == NULL) {
printf("ERROR in copyOrders: no orders to copy\n");
exit(1);
}
order* srcCurrent = srcHead;
order* destCurrent = destHead;
order* destPrev = destHead;
while (srcCurrent->next != NULL) {
srcCurrent = srcCurrent->next;
destPrev = destCurrent;
destCurrent = (order*) malloc(sizeof(order));
destPrev->next = destCurrent;
destCurrent->dir = srcCurrent->dir;
destCurrent->delay = srcCurrent->delay + 1;
destCurrent->next = NULL;
}
}