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@@ -15,7 +15,7 @@ char board[BRD_SIZE_Y][BRD_SIZE_X];
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const char SNAKE_VIS = '#';
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int main() {
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- clock_t initClock = clock();
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+ const clock_t initClock = clock();
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// Termios setup
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struct termios attr;
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@@ -49,7 +49,7 @@ int main() {
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int points = 0;
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int gameSpeed = 0;
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- int sleepInterval = 200 - gameSpeed;
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+ const int sleepInterval = 200;
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// Snake head setup
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snakePart* snakeHead = (snakePart*) malloc(sizeof(snakePart));
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