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mat4.h 17 KB

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  1. /*
  2. * Copyright (c), Recep Aslantas.
  3. *
  4. * MIT License (MIT), http://opensource.org/licenses/MIT
  5. * Full license can be found in the LICENSE file
  6. */
  7. #ifndef cglm_mat_sse_h
  8. #define cglm_mat_sse_h
  9. #if defined( __SSE__ ) || defined( __SSE2__ )
  10. #include "../../common.h"
  11. #include "../intrin.h"
  12. #define glm_mat4_inv_precise_sse2(mat, dest) glm_mat4_inv_sse2(mat, dest)
  13. CGLM_INLINE
  14. void
  15. glm_mat4_scale_sse2(mat4 m, float s) {
  16. __m128 x0;
  17. x0 = glmm_set1(s);
  18. glmm_store(m[0], _mm_mul_ps(glmm_load(m[0]), x0));
  19. glmm_store(m[1], _mm_mul_ps(glmm_load(m[1]), x0));
  20. glmm_store(m[2], _mm_mul_ps(glmm_load(m[2]), x0));
  21. glmm_store(m[3], _mm_mul_ps(glmm_load(m[3]), x0));
  22. }
  23. CGLM_INLINE
  24. void
  25. glm_mat4_transp_sse2(mat4 m, mat4 dest) {
  26. __m128 r0, r1, r2, r3;
  27. r0 = glmm_load(m[0]);
  28. r1 = glmm_load(m[1]);
  29. r2 = glmm_load(m[2]);
  30. r3 = glmm_load(m[3]);
  31. _MM_TRANSPOSE4_PS(r0, r1, r2, r3);
  32. glmm_store(dest[0], r0);
  33. glmm_store(dest[1], r1);
  34. glmm_store(dest[2], r2);
  35. glmm_store(dest[3], r3);
  36. }
  37. CGLM_INLINE
  38. void
  39. glm_mat4_mul_sse2(mat4 m1, mat4 m2, mat4 dest) {
  40. /* D = R * L (Column-Major) */
  41. glmm_128 l, r0, r1, r2, r3, v0, v1, v2, v3;
  42. l = glmm_load(m1[0]);
  43. r0 = glmm_load(m2[0]);
  44. r1 = glmm_load(m2[1]);
  45. r2 = glmm_load(m2[2]);
  46. r3 = glmm_load(m2[3]);
  47. v0 = _mm_mul_ps(glmm_splat_x(r0), l);
  48. v1 = _mm_mul_ps(glmm_splat_x(r1), l);
  49. v2 = _mm_mul_ps(glmm_splat_x(r2), l);
  50. v3 = _mm_mul_ps(glmm_splat_x(r3), l);
  51. l = glmm_load(m1[1]);
  52. v0 = glmm_fmadd(glmm_splat_y(r0), l, v0);
  53. v1 = glmm_fmadd(glmm_splat_y(r1), l, v1);
  54. v2 = glmm_fmadd(glmm_splat_y(r2), l, v2);
  55. v3 = glmm_fmadd(glmm_splat_y(r3), l, v3);
  56. l = glmm_load(m1[2]);
  57. v0 = glmm_fmadd(glmm_splat_z(r0), l, v0);
  58. v1 = glmm_fmadd(glmm_splat_z(r1), l, v1);
  59. v2 = glmm_fmadd(glmm_splat_z(r2), l, v2);
  60. v3 = glmm_fmadd(glmm_splat_z(r3), l, v3);
  61. l = glmm_load(m1[3]);
  62. v0 = glmm_fmadd(glmm_splat_w(r0), l, v0);
  63. v1 = glmm_fmadd(glmm_splat_w(r1), l, v1);
  64. v2 = glmm_fmadd(glmm_splat_w(r2), l, v2);
  65. v3 = glmm_fmadd(glmm_splat_w(r3), l, v3);
  66. glmm_store(dest[0], v0);
  67. glmm_store(dest[1], v1);
  68. glmm_store(dest[2], v2);
  69. glmm_store(dest[3], v3);
  70. }
  71. CGLM_INLINE
  72. void
  73. glm_mat4_mulv_sse2(mat4 m, vec4 v, vec4 dest) {
  74. __m128 x0, x1, m0, m1, m2, m3, v0, v1, v2, v3;
  75. m0 = glmm_load(m[0]);
  76. m1 = glmm_load(m[1]);
  77. m2 = glmm_load(m[2]);
  78. m3 = glmm_load(m[3]);
  79. x0 = glmm_load(v);
  80. v0 = glmm_splat_x(x0);
  81. v1 = glmm_splat_y(x0);
  82. v2 = glmm_splat_z(x0);
  83. v3 = glmm_splat_w(x0);
  84. x1 = _mm_mul_ps(m3, v3);
  85. x1 = glmm_fmadd(m2, v2, x1);
  86. x1 = glmm_fmadd(m1, v1, x1);
  87. x1 = glmm_fmadd(m0, v0, x1);
  88. glmm_store(dest, x1);
  89. }
  90. CGLM_INLINE
  91. float
  92. glm_mat4_det_sse2(mat4 mat) {
  93. __m128 r0, r1, r2, r3, x0, x1, x2;
  94. /* 127 <- 0, [square] det(A) = det(At) */
  95. r0 = glmm_load(mat[0]); /* d c b a */
  96. r1 = glmm_load(mat[1]); /* h g f e */
  97. r2 = glmm_load(mat[2]); /* l k j i */
  98. r3 = glmm_load(mat[3]); /* p o n m */
  99. /*
  100. t[1] = j * p - n * l;
  101. t[2] = j * o - n * k;
  102. t[3] = i * p - m * l;
  103. t[4] = i * o - m * k;
  104. */
  105. x0 = glmm_fnmadd(glmm_shuff1(r3, 0, 0, 1, 1), glmm_shuff1(r2, 2, 3, 2, 3),
  106. _mm_mul_ps(glmm_shuff1(r2, 0, 0, 1, 1),
  107. glmm_shuff1(r3, 2, 3, 2, 3)));
  108. /*
  109. t[0] = k * p - o * l;
  110. t[0] = k * p - o * l;
  111. t[5] = i * n - m * j;
  112. t[5] = i * n - m * j;
  113. */
  114. x1 = glmm_fnmadd(glmm_shuff1(r3, 0, 0, 2, 2), glmm_shuff1(r2, 1, 1, 3, 3),
  115. _mm_mul_ps(glmm_shuff1(r2, 0, 0, 2, 2),
  116. glmm_shuff1(r3, 1, 1, 3, 3)));
  117. /*
  118. a * (f * t[0] - g * t[1] + h * t[2])
  119. - b * (e * t[0] - g * t[3] + h * t[4])
  120. + c * (e * t[1] - f * t[3] + h * t[5])
  121. - d * (e * t[2] - f * t[4] + g * t[5])
  122. */
  123. x2 = glmm_fnmadd(glmm_shuff1(r1, 1, 1, 2, 2), glmm_shuff1(x0, 3, 2, 2, 0),
  124. _mm_mul_ps(glmm_shuff1(r1, 0, 0, 0, 1),
  125. _mm_shuffle_ps(x1, x0, _MM_SHUFFLE(1, 0, 0, 0))));
  126. x2 = glmm_fmadd(glmm_shuff1(r1, 2, 3, 3, 3),
  127. _mm_shuffle_ps(x0, x1, _MM_SHUFFLE(2, 2, 3, 1)),
  128. x2);
  129. x2 = _mm_xor_ps(x2, glmm_float32x4_SIGNMASK_NPNP);
  130. return glmm_hadd(_mm_mul_ps(x2, r0));
  131. }
  132. CGLM_INLINE
  133. void
  134. glm_mat4_inv_fast_sse2(mat4 mat, mat4 dest) {
  135. __m128 r0, r1, r2, r3,
  136. v0, v1, v2, v3,
  137. t0, t1, t2, t3, t4, t5,
  138. x0, x1, x2, x3, x4, x5, x6, x7, x8, x9;
  139. /* x8 = _mm_set_ps(-0.f, 0.f, -0.f, 0.f); */
  140. x8 = glmm_float32x4_SIGNMASK_NPNP;
  141. x9 = glmm_shuff1(x8, 2, 1, 2, 1);
  142. /* 127 <- 0 */
  143. r0 = glmm_load(mat[0]); /* d c b a */
  144. r1 = glmm_load(mat[1]); /* h g f e */
  145. r2 = glmm_load(mat[2]); /* l k j i */
  146. r3 = glmm_load(mat[3]); /* p o n m */
  147. x0 = _mm_movehl_ps(r3, r2); /* p o l k */
  148. x3 = _mm_movelh_ps(r2, r3); /* n m j i */
  149. x1 = glmm_shuff1(x0, 1, 3, 3 ,3); /* l p p p */
  150. x2 = glmm_shuff1(x0, 0, 2, 2, 2); /* k o o o */
  151. x4 = glmm_shuff1(x3, 1, 3, 3, 3); /* j n n n */
  152. x7 = glmm_shuff1(x3, 0, 2, 2, 2); /* i m m m */
  153. x6 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(0, 0, 0, 0)); /* e e i i */
  154. x5 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(1, 1, 1, 1)); /* f f j j */
  155. x3 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(2, 2, 2, 2)); /* g g k k */
  156. x0 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(3, 3, 3, 3)); /* h h l l */
  157. t0 = _mm_mul_ps(x3, x1);
  158. t1 = _mm_mul_ps(x5, x1);
  159. t2 = _mm_mul_ps(x5, x2);
  160. t3 = _mm_mul_ps(x6, x1);
  161. t4 = _mm_mul_ps(x6, x2);
  162. t5 = _mm_mul_ps(x6, x4);
  163. /* t1[0] = k * p - o * l;
  164. t1[0] = k * p - o * l;
  165. t2[0] = g * p - o * h;
  166. t3[0] = g * l - k * h; */
  167. t0 = glmm_fnmadd(x2, x0, t0);
  168. /* t1[1] = j * p - n * l;
  169. t1[1] = j * p - n * l;
  170. t2[1] = f * p - n * h;
  171. t3[1] = f * l - j * h; */
  172. t1 = glmm_fnmadd(x4, x0, t1);
  173. /* t1[2] = j * o - n * k
  174. t1[2] = j * o - n * k;
  175. t2[2] = f * o - n * g;
  176. t3[2] = f * k - j * g; */
  177. t2 = glmm_fnmadd(x4, x3, t2);
  178. /* t1[3] = i * p - m * l;
  179. t1[3] = i * p - m * l;
  180. t2[3] = e * p - m * h;
  181. t3[3] = e * l - i * h; */
  182. t3 = glmm_fnmadd(x7, x0, t3);
  183. /* t1[4] = i * o - m * k;
  184. t1[4] = i * o - m * k;
  185. t2[4] = e * o - m * g;
  186. t3[4] = e * k - i * g; */
  187. t4 = glmm_fnmadd(x7, x3, t4);
  188. /* t1[5] = i * n - m * j;
  189. t1[5] = i * n - m * j;
  190. t2[5] = e * n - m * f;
  191. t3[5] = e * j - i * f; */
  192. t5 = glmm_fnmadd(x7, x5, t5);
  193. x4 = _mm_movelh_ps(r0, r1); /* f e b a */
  194. x5 = _mm_movehl_ps(r1, r0); /* h g d c */
  195. x0 = glmm_shuff1(x4, 0, 0, 0, 2); /* a a a e */
  196. x1 = glmm_shuff1(x4, 1, 1, 1, 3); /* b b b f */
  197. x2 = glmm_shuff1(x5, 0, 0, 0, 2); /* c c c g */
  198. x3 = glmm_shuff1(x5, 1, 1, 1, 3); /* d d d h */
  199. v2 = _mm_mul_ps(x0, t1);
  200. v1 = _mm_mul_ps(x0, t0);
  201. v3 = _mm_mul_ps(x0, t2);
  202. v0 = _mm_mul_ps(x1, t0);
  203. v2 = glmm_fnmadd(x1, t3, v2);
  204. v3 = glmm_fnmadd(x1, t4, v3);
  205. v0 = glmm_fnmadd(x2, t1, v0);
  206. v1 = glmm_fnmadd(x2, t3, v1);
  207. v3 = glmm_fmadd(x2, t5, v3);
  208. v0 = glmm_fmadd(x3, t2, v0);
  209. v2 = glmm_fmadd(x3, t5, v2);
  210. v1 = glmm_fmadd(x3, t4, v1);
  211. /*
  212. dest[0][0] = f * t1[0] - g * t1[1] + h * t1[2];
  213. dest[0][1] =-(b * t1[0] - c * t1[1] + d * t1[2]);
  214. dest[0][2] = b * t2[0] - c * t2[1] + d * t2[2];
  215. dest[0][3] =-(b * t3[0] - c * t3[1] + d * t3[2]); */
  216. v0 = _mm_xor_ps(v0, x8);
  217. /*
  218. dest[2][0] = e * t1[1] - f * t1[3] + h * t1[5];
  219. dest[2][1] =-(a * t1[1] - b * t1[3] + d * t1[5]);
  220. dest[2][2] = a * t2[1] - b * t2[3] + d * t2[5];
  221. dest[2][3] =-(a * t3[1] - b * t3[3] + d * t3[5]);*/
  222. v2 = _mm_xor_ps(v2, x8);
  223. /*
  224. dest[1][0] =-(e * t1[0] - g * t1[3] + h * t1[4]);
  225. dest[1][1] = a * t1[0] - c * t1[3] + d * t1[4];
  226. dest[1][2] =-(a * t2[0] - c * t2[3] + d * t2[4]);
  227. dest[1][3] = a * t3[0] - c * t3[3] + d * t3[4]; */
  228. v1 = _mm_xor_ps(v1, x9);
  229. /*
  230. dest[3][0] =-(e * t1[2] - f * t1[4] + g * t1[5]);
  231. dest[3][1] = a * t1[2] - b * t1[4] + c * t1[5];
  232. dest[3][2] =-(a * t2[2] - b * t2[4] + c * t2[5]);
  233. dest[3][3] = a * t3[2] - b * t3[4] + c * t3[5]; */
  234. v3 = _mm_xor_ps(v3, x9);
  235. /* determinant */
  236. x0 = _mm_shuffle_ps(v0, v1, _MM_SHUFFLE(0, 0, 0, 0));
  237. x1 = _mm_shuffle_ps(v2, v3, _MM_SHUFFLE(0, 0, 0, 0));
  238. x0 = _mm_shuffle_ps(x0, x1, _MM_SHUFFLE(2, 0, 2, 0));
  239. x0 = _mm_rcp_ps(glmm_vhadd(_mm_mul_ps(x0, r0)));
  240. glmm_store(dest[0], _mm_mul_ps(v0, x0));
  241. glmm_store(dest[1], _mm_mul_ps(v1, x0));
  242. glmm_store(dest[2], _mm_mul_ps(v2, x0));
  243. glmm_store(dest[3], _mm_mul_ps(v3, x0));
  244. }
  245. /* old one */
  246. #if 0
  247. CGLM_INLINE
  248. void
  249. glm_mat4_inv_sse2(mat4 mat, mat4 dest) {
  250. __m128 r0, r1, r2, r3,
  251. v0, v1, v2, v3,
  252. t0, t1, t2, t3, t4, t5,
  253. x0, x1, x2, x3, x4, x5, x6, x7, x8, x9;
  254. /* x8 = _mm_set_ps(-0.f, 0.f, -0.f, 0.f); */
  255. x8 = glmm_float32x4_SIGNMASK_NPNP;
  256. x9 = glmm_shuff1(x8, 2, 1, 2, 1);
  257. /* 127 <- 0 */
  258. r0 = glmm_load(mat[0]); /* d c b a */
  259. r1 = glmm_load(mat[1]); /* h g f e */
  260. r2 = glmm_load(mat[2]); /* l k j i */
  261. r3 = glmm_load(mat[3]); /* p o n m */
  262. x0 = _mm_movehl_ps(r3, r2); /* p o l k */
  263. x3 = _mm_movelh_ps(r2, r3); /* n m j i */
  264. x1 = glmm_shuff1(x0, 1, 3, 3 ,3); /* l p p p */
  265. x2 = glmm_shuff1(x0, 0, 2, 2, 2); /* k o o o */
  266. x4 = glmm_shuff1(x3, 1, 3, 3, 3); /* j n n n */
  267. x7 = glmm_shuff1(x3, 0, 2, 2, 2); /* i m m m */
  268. x6 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(0, 0, 0, 0)); /* e e i i */
  269. x5 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(1, 1, 1, 1)); /* f f j j */
  270. x3 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(2, 2, 2, 2)); /* g g k k */
  271. x0 = _mm_shuffle_ps(r2, r1, _MM_SHUFFLE(3, 3, 3, 3)); /* h h l l */
  272. t0 = _mm_mul_ps(x3, x1);
  273. t1 = _mm_mul_ps(x5, x1);
  274. t2 = _mm_mul_ps(x5, x2);
  275. t3 = _mm_mul_ps(x6, x1);
  276. t4 = _mm_mul_ps(x6, x2);
  277. t5 = _mm_mul_ps(x6, x4);
  278. /* t1[0] = k * p - o * l;
  279. t1[0] = k * p - o * l;
  280. t2[0] = g * p - o * h;
  281. t3[0] = g * l - k * h; */
  282. t0 = glmm_fnmadd(x2, x0, t0);
  283. /* t1[1] = j * p - n * l;
  284. t1[1] = j * p - n * l;
  285. t2[1] = f * p - n * h;
  286. t3[1] = f * l - j * h; */
  287. t1 = glmm_fnmadd(x4, x0, t1);
  288. /* t1[2] = j * o - n * k
  289. t1[2] = j * o - n * k;
  290. t2[2] = f * o - n * g;
  291. t3[2] = f * k - j * g; */
  292. t2 = glmm_fnmadd(x4, x3, t2);
  293. /* t1[3] = i * p - m * l;
  294. t1[3] = i * p - m * l;
  295. t2[3] = e * p - m * h;
  296. t3[3] = e * l - i * h; */
  297. t3 = glmm_fnmadd(x7, x0, t3);
  298. /* t1[4] = i * o - m * k;
  299. t1[4] = i * o - m * k;
  300. t2[4] = e * o - m * g;
  301. t3[4] = e * k - i * g; */
  302. t4 = glmm_fnmadd(x7, x3, t4);
  303. /* t1[5] = i * n - m * j;
  304. t1[5] = i * n - m * j;
  305. t2[5] = e * n - m * f;
  306. t3[5] = e * j - i * f; */
  307. t5 = glmm_fnmadd(x7, x5, t5);
  308. x4 = _mm_movelh_ps(r0, r1); /* f e b a */
  309. x5 = _mm_movehl_ps(r1, r0); /* h g d c */
  310. x0 = glmm_shuff1(x4, 0, 0, 0, 2); /* a a a e */
  311. x1 = glmm_shuff1(x4, 1, 1, 1, 3); /* b b b f */
  312. x2 = glmm_shuff1(x5, 0, 0, 0, 2); /* c c c g */
  313. x3 = glmm_shuff1(x5, 1, 1, 1, 3); /* d d d h */
  314. v2 = _mm_mul_ps(x0, t1);
  315. v1 = _mm_mul_ps(x0, t0);
  316. v3 = _mm_mul_ps(x0, t2);
  317. v0 = _mm_mul_ps(x1, t0);
  318. v2 = glmm_fnmadd(x1, t3, v2);
  319. v3 = glmm_fnmadd(x1, t4, v3);
  320. v0 = glmm_fnmadd(x2, t1, v0);
  321. v1 = glmm_fnmadd(x2, t3, v1);
  322. v3 = glmm_fmadd(x2, t5, v3);
  323. v0 = glmm_fmadd(x3, t2, v0);
  324. v2 = glmm_fmadd(x3, t5, v2);
  325. v1 = glmm_fmadd(x3, t4, v1);
  326. /*
  327. dest[0][0] = f * t1[0] - g * t1[1] + h * t1[2];
  328. dest[0][1] =-(b * t1[0] - c * t1[1] + d * t1[2]);
  329. dest[0][2] = b * t2[0] - c * t2[1] + d * t2[2];
  330. dest[0][3] =-(b * t3[0] - c * t3[1] + d * t3[2]); */
  331. v0 = _mm_xor_ps(v0, x8);
  332. /*
  333. dest[2][0] = e * t1[1] - f * t1[3] + h * t1[5];
  334. dest[2][1] =-(a * t1[1] - b * t1[3] + d * t1[5]);
  335. dest[2][2] = a * t2[1] - b * t2[3] + d * t2[5];
  336. dest[2][3] =-(a * t3[1] - b * t3[3] + d * t3[5]);*/
  337. v2 = _mm_xor_ps(v2, x8);
  338. /*
  339. dest[1][0] =-(e * t1[0] - g * t1[3] + h * t1[4]);
  340. dest[1][1] = a * t1[0] - c * t1[3] + d * t1[4];
  341. dest[1][2] =-(a * t2[0] - c * t2[3] + d * t2[4]);
  342. dest[1][3] = a * t3[0] - c * t3[3] + d * t3[4]; */
  343. v1 = _mm_xor_ps(v1, x9);
  344. /*
  345. dest[3][0] =-(e * t1[2] - f * t1[4] + g * t1[5]);
  346. dest[3][1] = a * t1[2] - b * t1[4] + c * t1[5];
  347. dest[3][2] =-(a * t2[2] - b * t2[4] + c * t2[5]);
  348. dest[3][3] = a * t3[2] - b * t3[4] + c * t3[5]; */
  349. v3 = _mm_xor_ps(v3, x9);
  350. /* determinant */
  351. x0 = _mm_shuffle_ps(v0, v1, _MM_SHUFFLE(0, 0, 0, 0));
  352. x1 = _mm_shuffle_ps(v2, v3, _MM_SHUFFLE(0, 0, 0, 0));
  353. x0 = _mm_shuffle_ps(x0, x1, _MM_SHUFFLE(2, 0, 2, 0));
  354. x0 = _mm_div_ps(glmm_set1(1.0f), glmm_vhadd(_mm_mul_ps(x0, r0)));
  355. glmm_store(dest[0], _mm_mul_ps(v0, x0));
  356. glmm_store(dest[1], _mm_mul_ps(v1, x0));
  357. glmm_store(dest[2], _mm_mul_ps(v2, x0));
  358. glmm_store(dest[3], _mm_mul_ps(v3, x0));
  359. }
  360. #endif
  361. CGLM_INLINE
  362. void
  363. glm_mat4_inv_sse2(mat4 mat, mat4 dest) {
  364. __m128 r0, r1, r2, r3, s1, s2,
  365. v0, v1, v2, v3, v4, v5,
  366. t0, t1, t2,
  367. x0, x1, x2, x3, x4, x5, x6, x7, x8, x9, x10, x11, x12, x13;
  368. /* s1 = _mm_set_ps(-0.f, 0.f, -0.f, 0.f); */
  369. s1 = glmm_float32x4_SIGNMASK_NPNP;
  370. s2 = glmm_shuff1(s1, 2, 1, 2, 1);
  371. /* 127 <- 0 */
  372. r1 = glmm_load(mat[1]); /* h g f e */
  373. r0 = glmm_load(mat[0]); /* d c b a */
  374. r3 = glmm_load(mat[3]); /* p o n m */
  375. r2 = glmm_load(mat[2]); /* l k j i */
  376. x4 = _mm_unpackhi_ps(r0, r2); /* l d k c */
  377. x5 = _mm_unpacklo_ps(r0, r2); /* j b i a */
  378. x6 = _mm_unpackhi_ps(r1, r3); /* p h o g */
  379. x7 = _mm_unpacklo_ps(r1, r3); /* n f m e */
  380. x0 = _mm_unpackhi_ps(x7, x5); /* j n b f */
  381. x1 = _mm_unpacklo_ps(x7, x5); /* i m a e */
  382. x2 = _mm_unpackhi_ps(x6, x4); /* l p d h */
  383. x3 = _mm_unpacklo_ps(x6, x4); /* k o c g */
  384. /* c2 = c * h - d * g c12 = a * g - c * e c8 = a * f - b * e
  385. c1 = k * p - l * o c11 = i * o - k * m c7 = i * n - j * m
  386. c4 = a * h - d * e c6 = b * h - d * f c10 = b * g - c * f
  387. c3 = i * p - l * m c5 = j * p - l * n c9 = j * o - k * n */
  388. x8 = _mm_shuffle_ps(x0, x3, _MM_SHUFFLE(3, 1, 3, 1)); /* k c j b */
  389. x9 = _mm_shuffle_ps(x0, x3, _MM_SHUFFLE(2, 0, 2, 0)); /* o g n f */
  390. x10 = glmm_shuff1(x2, 2, 0, 2, 0); /* p h p h */
  391. x11 = glmm_shuff1(x2, 3, 1, 3, 1); /* l d l d */
  392. #if 0 /* TODO measure both */
  393. x12 = _mm_shuffle_ps(x4, x5, _MM_SHUFFLE(1, 0, 1, 0)); /* i a k c */
  394. x13 = _mm_shuffle_ps(x6, x7, _MM_SHUFFLE(1, 0, 1, 0)); /* m e o g */
  395. #else
  396. x12 = _mm_movelh_ps(x4, x5); /* i a k c */
  397. x13 = _mm_movelh_ps(x6, x7); /* m e o g */
  398. #endif
  399. t0 = _mm_mul_ps(x12, x10);
  400. t1 = _mm_mul_ps(x5, x6);
  401. t2 = _mm_mul_ps(x5, x9);
  402. t0 = glmm_fnmadd(x11, x13, t0);
  403. t1 = glmm_fnmadd(x4, x7, t1);
  404. t2 = glmm_fnmadd(x8, x7, t2);
  405. /* det */
  406. /* v0: c3 * c10 + c4 * c9 + c1 * c8 + c2 * c7 */
  407. /* v1: c5 * c12 + c6 * c11 */
  408. v5 = glmm_set1_rval(1.0f);
  409. v0 = glmm_shuff1(t2, 2, 3, 0, 1);
  410. v1 = glmm_shuff1(t1, 0, 1, 2, 3);
  411. v0 = _mm_mul_ps(t0, v0);
  412. v1 = _mm_mul_ps(t1, v1);
  413. v2 = glmm_shuff1(v1, 1, 0, 0, 1);
  414. v3 = glmm_shuff1(v0, 0, 1, 2, 3);
  415. v1 = _mm_add_ps(v1, v2);
  416. v0 = _mm_add_ps(v0, v3);
  417. v2 = glmm_shuff1(v0, 1, 0, 0, 1);
  418. v0 = _mm_add_ps(v0, v2);
  419. v0 = _mm_sub_ps(v0, v1); /* det */
  420. v0 = _mm_div_ps(v5, v0); /* idt */
  421. /* multiply t0,t1,t2 by idt to reduce 1mul below: 2eor+4mul vs 3mul+4eor */
  422. t0 = _mm_mul_ps(t0, v0);
  423. t1 = _mm_mul_ps(t1, v0);
  424. t2 = _mm_mul_ps(t2, v0);
  425. v0 = glmm_shuff1(t0, 0, 0, 1, 1); /* c2 c2 c1 c1 */
  426. v1 = glmm_shuff1(t0, 2, 2, 3, 3); /* c4 c4 c3 c3 */
  427. v2 = glmm_shuff1(t1, 0, 0, 1, 1); /* c12 c12 c11 c11 */
  428. v3 = glmm_shuff1(t1, 2, 2, 3, 3); /* c6 c6 c5 c5 */
  429. v4 = glmm_shuff1(t2, 0, 0, 1, 1); /* c8 c8 c7 c7 */
  430. v5 = glmm_shuff1(t2, 2, 2, 3, 3); /* c10 c10 c9 c9 */
  431. /* result */
  432. /* dest[0][0] = (f * c1 - g * c5 + h * c9) * idt;
  433. dest[0][1] = (b * c1 - c * c5 + d * c9) * ndt;
  434. dest[0][2] = (n * c2 - o * c6 + p * c10) * idt;
  435. dest[0][3] = (j * c2 - k * c6 + l * c10) * ndt;
  436. dest[1][0] = (e * c1 - g * c3 + h * c11) * ndt;
  437. dest[1][1] = (a * c1 - c * c3 + d * c11) * idt;
  438. dest[1][2] = (m * c2 - o * c4 + p * c12) * ndt;
  439. dest[1][3] = (i * c2 - k * c4 + l * c12) * idt;
  440. dest[2][0] = (e * c5 - f * c3 + h * c7) * idt;
  441. dest[2][1] = (a * c5 - b * c3 + d * c7) * ndt;
  442. dest[2][2] = (m * c6 - n * c4 + p * c8) * idt;
  443. dest[2][3] = (i * c6 - j * c4 + l * c8) * ndt;
  444. dest[3][0] = (e * c9 - f * c11 + g * c7) * ndt;
  445. dest[3][1] = (a * c9 - b * c11 + c * c7) * idt;
  446. dest[3][2] = (m * c10 - n * c12 + o * c8) * ndt;
  447. dest[3][3] = (i * c10 - j * c12 + k * c8) * idt; */
  448. r0 = _mm_mul_ps(x0, v0);
  449. r1 = _mm_mul_ps(x1, v0);
  450. r2 = _mm_mul_ps(x1, v3);
  451. r3 = _mm_mul_ps(x1, v5);
  452. r0 = glmm_fnmadd(x3, v3, r0);
  453. r1 = glmm_fnmadd(x3, v1, r1);
  454. r2 = glmm_fnmadd(x0, v1, r2);
  455. r3 = glmm_fnmadd(x0, v2, r3);
  456. r0 = glmm_fmadd(x2, v5, r0);
  457. r1 = glmm_fmadd(x2, v2, r1);
  458. r2 = glmm_fmadd(x2, v4, r2);
  459. r3 = glmm_fmadd(x3, v4, r3);
  460. /* 4xor may be fastart then 4mul, see above */
  461. r0 = _mm_xor_ps(r0, s1);
  462. r1 = _mm_xor_ps(r1, s2);
  463. r2 = _mm_xor_ps(r2, s1);
  464. r3 = _mm_xor_ps(r3, s2);
  465. glmm_store(dest[0], r0);
  466. glmm_store(dest[1], r1);
  467. glmm_store(dest[2], r2);
  468. glmm_store(dest[3], r3);
  469. }
  470. #endif
  471. #endif /* cglm_mat_sse_h */