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- /*
- * Copyright (c), Recep Aslantas.
- *
- * MIT License (MIT), http://opensource.org/licenses/MIT
- * Full license can be found in the LICENSE file
- */
- /*
- Macros:
- GLM_IVEC4_ONE_INIT
- GLM_IVEC4_ZERO_INIT
- GLM_IVEC4_ONE
- GLM_IVEC4_ZERO
- Functions:
- CGLM_INLINE void glm_ivec4(ivec3 v3, int last, ivec4 dest)
- CGLM_INLINE void glm_ivec4_copy(ivec4 a, ivec4 dest)
- CGLM_INLINE void glm_ivec4_zero(ivec4 v)
- CGLM_INLINE void glm_ivec4_one(ivec4 v)
- CGLM_INLINE void glm_ivec4_add(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_adds(ivec4 v, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_sub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_subs(ivec4 v, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_mul(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_scale(ivec4 v, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_addadd(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_addadds(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_subadd(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_subadds(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_muladd(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_muladds(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_maxadd(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_minadd(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_subsub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_subsubs(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_addsub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_addsubs(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_mulsub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_mulsubs(ivec4 a, int s, ivec4 dest)
- CGLM_INLINE void glm_ivec4_maxsub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_minsub(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE int glm_ivec4_distance2(ivec4 a, ivec4 b)
- CGLM_INLINE float glm_ivec4_distance(ivec4 a, ivec4 b)
- CGLM_INLINE void glm_ivec4_maxv(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_minv(ivec4 a, ivec4 b, ivec4 dest)
- CGLM_INLINE void glm_ivec4_clamp(ivec4 v, int minVal, int maxVal)
- CGLM_INLINE void glm_ivec4_abs(ivec4 v, ivec4 dest)
- */
- #ifndef cglm_ivec4_h
- #define cglm_ivec4_h
- #include "common.h"
- #include "util.h"
- #define GLM_IVEC4_ONE_INIT {1, 1, 1, 1}
- #define GLM_IVEC4_ZERO_INIT {0, 0, 0, 0}
- #define GLM_IVEC4_ONE ((ivec4)GLM_IVEC4_ONE_INIT)
- #define GLM_IVEC4_ZERO ((ivec4)GLM_IVEC4_ZERO_INIT)
- /*!
- * @brief init ivec4 using ivec3
- *
- * @param[in] v3 vector3
- * @param[in] last last item
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4(ivec3 v3, int last, ivec4 dest) {
- dest[0] = v3[0];
- dest[1] = v3[1];
- dest[2] = v3[2];
- dest[3] = last;
- }
- /*!
- * @brief copy all members of [a] to [dest]
- *
- * @param[in] a source vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_copy(ivec4 a, ivec4 dest) {
- dest[0] = a[0];
- dest[1] = a[1];
- dest[2] = a[2];
- dest[3] = a[3];
- }
- /*!
- * @brief set all members of [v] to zero
- *
- * @param[out] v vector
- */
- CGLM_INLINE
- void
- glm_ivec4_zero(ivec4 v) {
- v[0] = v[1] = v[2] = v[3] = 0;
- }
- /*!
- * @brief set all members of [v] to one
- *
- * @param[out] v vector
- */
- CGLM_INLINE
- void
- glm_ivec4_one(ivec4 v) {
- v[0] = v[1] = v[2] = v[3] = 1;
- }
- /*!
- * @brief add vector [a] to vector [b] and store result in [dest]
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_add(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] = a[0] + b[0];
- dest[1] = a[1] + b[1];
- dest[2] = a[2] + b[2];
- dest[3] = a[3] + b[3];
- }
- /*!
- * @brief add scalar s to vector [v] and store result in [dest]
- *
- * @param[in] v vector
- * @param[in] s scalar
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_adds(ivec4 v, int s, ivec4 dest) {
- dest[0] = v[0] + s;
- dest[1] = v[1] + s;
- dest[2] = v[2] + s;
- dest[3] = v[3] + s;
- }
- /*!
- * @brief subtract vector [b] from vector [a] and store result in [dest]
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_sub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] = a[0] - b[0];
- dest[1] = a[1] - b[1];
- dest[2] = a[2] - b[2];
- dest[3] = a[3] - b[3];
- }
- /*!
- * @brief subtract scalar s from vector [v] and store result in [dest]
- *
- * @param[in] v vector
- * @param[in] s scalar
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_subs(ivec4 v, int s, ivec4 dest) {
- dest[0] = v[0] - s;
- dest[1] = v[1] - s;
- dest[2] = v[2] - s;
- dest[3] = v[3] - s;
- }
- /*!
- * @brief multiply vector [a] with vector [b] and store result in [dest]
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_mul(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] = a[0] * b[0];
- dest[1] = a[1] * b[1];
- dest[2] = a[2] * b[2];
- dest[3] = a[3] * b[3];
- }
- /*!
- * @brief multiply vector [a] with scalar s and store result in [dest]
- *
- * @param[in] v vector
- * @param[in] s scalar
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_scale(ivec4 v, int s, ivec4 dest) {
- dest[0] = v[0] * s;
- dest[1] = v[1] * s;
- dest[2] = v[2] * s;
- dest[3] = v[3] * s;
- }
- /*!
- * @brief add vector [a] with vector [b] and add result to vector [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest += (a + b)
- */
- CGLM_INLINE
- void
- glm_ivec4_addadd(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] += a[0] + b[0];
- dest[1] += a[1] + b[1];
- dest[2] += a[2] + b[2];
- dest[3] += a[3] + b[3];
- }
- /*!
- * @brief add scalar [s] onto vector [a] and add result to vector [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] s scalar
- * @param[out] dest dest += (a + s)
- */
- CGLM_INLINE
- void
- glm_ivec4_addadds(ivec4 a, int s, ivec4 dest) {
- dest[0] += a[0] + s;
- dest[1] += a[1] + s;
- dest[2] += a[2] + s;
- dest[3] += a[3] + s;
- }
- /*!
- * @brief subtract vector [a] from vector [b] and add result to [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest += (a - b)
- */
- CGLM_INLINE
- void
- glm_ivec4_subadd(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] += a[0] - b[0];
- dest[1] += a[1] - b[1];
- dest[2] += a[2] - b[2];
- dest[3] += a[3] - b[3];
- }
- /*!
- * @brief subtract scalar [s] from vector [a] and add result to [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first
- * @param[in] s scalar
- * @param[out] dest dest += (a - s)
- */
- CGLM_INLINE
- void
- glm_ivec4_subadds(ivec4 a, int s, ivec4 dest) {
- dest[0] += a[0] - s;
- dest[1] += a[1] - s;
- dest[2] += a[2] - s;
- dest[3] += a[3] - s;
- }
- /*!
- * @brief multiply vector [a] with vector [b] and add result to [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest += (a * b)
- */
- CGLM_INLINE
- void
- glm_ivec4_muladd(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] += a[0] * b[0];
- dest[1] += a[1] * b[1];
- dest[2] += a[2] * b[2];
- dest[3] += a[3] * b[3];
- }
- /*!
- * @brief multiply vector [a] with scalar [s] and add result to [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] s scalar
- * @param[out] dest dest += (a * s)
- */
- CGLM_INLINE
- void
- glm_ivec4_muladds(ivec4 a, int s, ivec4 dest) {
- dest[0] += a[0] * s;
- dest[1] += a[1] * s;
- dest[2] += a[2] * s;
- dest[3] += a[3] * s;
- }
- /*!
- * @brief add maximum of vector [a] and vector [b] to vector [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest += max(a, b)
- */
- CGLM_INLINE
- void
- glm_ivec4_maxadd(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] += glm_imax(a[0], b[0]);
- dest[1] += glm_imax(a[1], b[1]);
- dest[2] += glm_imax(a[2], b[2]);
- dest[3] += glm_imax(a[3], b[3]);
- }
- /*!
- * @brief add minimum of vector [a] and vector [b] to vector [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest += min(a, b)
- */
- CGLM_INLINE
- void
- glm_ivec4_minadd(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] += glm_imin(a[0], b[0]);
- dest[1] += glm_imin(a[1], b[1]);
- dest[2] += glm_imin(a[2], b[2]);
- dest[3] += glm_imin(a[3], b[3]);
- }
- /*!
- * @brief subtract vector [a] from vector [b] and subtract result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest -= (a - b)
- */
- CGLM_INLINE
- void
- glm_ivec4_subsub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] -= a[0] - b[0];
- dest[1] -= a[1] - b[1];
- dest[2] -= a[2] - b[2];
- dest[3] -= a[3] - b[3];
- }
- /*!
- * @brief subtract scalar [s] from vector [a] and subtract result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] s scalar
- * @param[out] dest dest -= (a - s)
- */
- CGLM_INLINE
- void
- glm_ivec4_subsubs(ivec4 a, int s, ivec4 dest) {
- dest[0] -= a[0] - s;
- dest[1] -= a[1] - s;
- dest[2] -= a[2] - s;
- dest[3] -= a[3] - s;
- }
- /*!
- * @brief add vector [a] to vector [b] and subtract the result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] b scalar
- * @param[out] dest dest -= (a + b)
- */
- CGLM_INLINE
- void
- glm_ivec4_addsub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] -= a[0] + b[0];
- dest[1] -= a[1] + b[1];
- dest[2] -= a[2] + b[2];
- dest[3] -= a[3] + b[3];
- }
- /*!
- * @brief add scalar [s] to vector [a] and subtract the result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] s scalar
- * @param[out] dest dest -= (a + b)
- */
- CGLM_INLINE
- void
- glm_ivec4_addsubs(ivec4 a, int s, ivec4 dest) {
- dest[0] -= a[0] + s;
- dest[1] -= a[1] + s;
- dest[2] -= a[2] + s;
- dest[3] -= a[3] + s;
- }
- /*!
- * @brief multiply vector [a] and vector [b] and subtract the result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] b scalar
- * @param[out] dest dest -= (a * b)
- */
- CGLM_INLINE
- void
- glm_ivec4_mulsub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] -= a[0] * b[0];
- dest[1] -= a[1] * b[1];
- dest[2] -= a[2] * b[2];
- dest[3] -= a[3] * b[3];
- }
- /*!
- * @brief multiply vector [a] with scalar [s] and subtract the result from [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a vector
- * @param[in] s scalar
- * @param[out] dest dest -= (a * s)
- */
- CGLM_INLINE
- void
- glm_ivec4_mulsubs(ivec4 a, int s, ivec4 dest) {
- dest[0] -= a[0] * s;
- dest[1] -= a[1] * s;
- dest[2] -= a[2] * s;
- dest[3] -= a[3] * s;
- }
- /*!
- * @brief subtract maximum of vector [a] and vector [b] from vector [dest]
- *
- * applies += operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest -= max(a, b)
- */
- CGLM_INLINE
- void
- glm_ivec4_maxsub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] -= glm_imax(a[0], b[0]);
- dest[1] -= glm_imax(a[1], b[1]);
- dest[2] -= glm_imax(a[2], b[2]);
- dest[3] -= glm_imax(a[3], b[3]);
- }
- /*!
- * @brief subtract minimum of vector [a] and vector [b] from vector [dest]
- *
- * applies -= operator so dest must be initialized
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest dest -= min(a, b)
- */
- CGLM_INLINE
- void
- glm_ivec4_minsub(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] -= glm_imin(a[0], b[0]);
- dest[1] -= glm_imin(a[1], b[1]);
- dest[2] -= glm_imin(a[2], b[2]);
- dest[3] -= glm_imin(a[3], b[3]);
- }
- /*!
- * @brief squared distance between two vectors
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @return returns squared distance (distance * distance)
- */
- CGLM_INLINE
- int
- glm_ivec4_distance2(ivec4 a, ivec4 b) {
- int xd, yd, zd, wd;
- xd = a[0] - b[0];
- yd = a[1] - b[1];
- zd = a[2] - b[2];
- wd = a[3] - b[3];
- return xd * xd + yd * yd + zd * zd + wd * wd;
- }
- /*!
- * @brief distance between two vectors
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @return returns distance
- */
- CGLM_INLINE
- float
- glm_ivec4_distance(ivec4 a, ivec4 b) {
- return sqrtf((float)glm_ivec4_distance2(a, b));
- }
- /*!
- * @brief set each member of dest to greater of vector a and b
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_maxv(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] = a[0] > b[0] ? a[0] : b[0];
- dest[1] = a[1] > b[1] ? a[1] : b[1];
- dest[2] = a[2] > b[2] ? a[2] : b[2];
- dest[3] = a[3] > b[3] ? a[3] : b[3];
- }
- /*!
- * @brief set each member of dest to lesser of vector a and b
- *
- * @param[in] a first vector
- * @param[in] b second vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_minv(ivec4 a, ivec4 b, ivec4 dest) {
- dest[0] = a[0] < b[0] ? a[0] : b[0];
- dest[1] = a[1] < b[1] ? a[1] : b[1];
- dest[2] = a[2] < b[2] ? a[2] : b[2];
- dest[3] = a[3] < b[3] ? a[3] : b[3];
- }
- /*!
- * @brief clamp each member of [v] between minVal and maxVal (inclusive)
- *
- * @param[in, out] v vector
- * @param[in] minVal minimum value
- * @param[in] maxVal maximum value
- */
- CGLM_INLINE
- void
- glm_ivec4_clamp(ivec4 v, int minVal, int maxVal) {
- if (v[0] < minVal)
- v[0] = minVal;
- else if(v[0] > maxVal)
- v[0] = maxVal;
- if (v[1] < minVal)
- v[1] = minVal;
- else if(v[1] > maxVal)
- v[1] = maxVal;
- if (v[2] < minVal)
- v[2] = minVal;
- else if(v[2] > maxVal)
- v[2] = maxVal;
- if (v[3] < minVal)
- v[3] = minVal;
- else if(v[3] > maxVal)
- v[3] = maxVal;
- }
- /*!
- * @brief absolute value of v
- *
- * @param[in] v vector
- * @param[out] dest destination
- */
- CGLM_INLINE
- void
- glm_ivec4_abs(ivec4 v, ivec4 dest) {
- dest[0] = abs(v[0]);
- dest[1] = abs(v[1]);
- dest[2] = abs(v[2]);
- dest[3] = abs(v[3]);
- }
- #endif /* cglm_ivec4_h */
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