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mat2x3.h 3.6 KB

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  1. /*
  2. * Copyright (c), Recep Aslantas.
  3. *
  4. * MIT License (MIT), http://opensource.org/licenses/MIT
  5. * Full license can be found in the LICENSE file
  6. */
  7. /*
  8. Macros:
  9. GLM_MAT2X3_ZERO_INIT
  10. GLM_MAT2X3_ZERO
  11. Functions:
  12. CGLM_INLINE void glm_mat2x3_copy(mat2x3 mat, mat2x3 dest);
  13. CGLM_INLINE void glm_mat2x3_zero(mat2x3 mat);
  14. CGLM_INLINE void glm_mat2x3_make(const float * __restrict src, mat2x3 dest);
  15. CGLM_INLINE void glm_mat2x3_mul(mat2x3 m1, mat3x2 m2, mat3 dest);
  16. CGLM_INLINE void glm_mat2x3_mulv(mat2x3 m, vec2 v, vec3 dest);
  17. CGLM_INLINE void glm_mat2x3_transpose(mat2x3 m, mat3x2 dest);
  18. CGLM_INLINE void glm_mat2x3_scale(mat2x3 m, float s);
  19. */
  20. #ifndef cglm_mat2x3_h
  21. #define cglm_mat2x3_h
  22. #include "common.h"
  23. #define GLM_MAT2X3_ZERO_INIT {{0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f}}
  24. /* for C only */
  25. #define GLM_MAT2X3_ZERO GLM_MAT2X3_ZERO_INIT
  26. /*!
  27. * @brief copy all members of [mat] to [dest]
  28. *
  29. * @param[in] mat source
  30. * @param[out] dest destination
  31. */
  32. CGLM_INLINE
  33. void
  34. glm_mat2x3_copy(mat2x3 mat, mat2x3 dest) {
  35. dest[0][0] = mat[0][0];
  36. dest[0][1] = mat[0][1];
  37. dest[0][2] = mat[0][2];
  38. dest[1][0] = mat[1][0];
  39. dest[1][1] = mat[1][1];
  40. dest[1][2] = mat[1][2];
  41. }
  42. /*!
  43. * @brief make given matrix zero.
  44. *
  45. * @param[in, out] mat matrix
  46. */
  47. CGLM_INLINE
  48. void
  49. glm_mat2x3_zero(mat2x3 mat) {
  50. CGLM_ALIGN_MAT mat2x3 t = GLM_MAT2X3_ZERO_INIT;
  51. glm_mat2x3_copy(t, mat);
  52. }
  53. /*!
  54. * @brief Create mat2x3 matrix from pointer
  55. *
  56. * @param[in] src pointer to an array of floats
  57. * @param[out] dest matrix
  58. */
  59. CGLM_INLINE
  60. void
  61. glm_mat2x3_make(const float * __restrict src, mat2x3 dest) {
  62. dest[0][0] = src[0];
  63. dest[0][1] = src[1];
  64. dest[0][2] = src[2];
  65. dest[1][0] = src[3];
  66. dest[1][1] = src[4];
  67. dest[1][2] = src[5];
  68. }
  69. /*!
  70. * @brief multiply m1 and m2 to dest
  71. *
  72. * @code
  73. * glm_mat2x3_mul(mat2x3, mat3x2, mat3);
  74. * @endcode
  75. *
  76. * @param[in] m1 left matrix (mat2x3)
  77. * @param[in] m2 right matrix (mat3x2)
  78. * @param[out] dest destination matrix (mat2)
  79. */
  80. CGLM_INLINE
  81. void
  82. glm_mat2x3_mul(mat2x3 m1, mat3x2 m2, mat3 dest) {
  83. float a00 = m1[0][0], a01 = m1[0][1], a02 = m1[0][2],
  84. a10 = m1[1][0], a11 = m1[1][1], a12 = m1[1][2],
  85. b00 = m2[0][0], b01 = m2[0][1],
  86. b10 = m2[1][0], b11 = m2[1][1],
  87. b20 = m2[2][0], b21 = m2[2][1];
  88. dest[0][0] = a00 * b00 + a10 * b01;
  89. dest[0][1] = a01 * b00 + a11 * b01;
  90. dest[0][2] = a02 * b00 + a12 * b01;
  91. dest[1][0] = a00 * b10 + a10 * b11;
  92. dest[1][1] = a01 * b10 + a11 * b11;
  93. dest[1][2] = a02 * b10 + a12 * b11;
  94. dest[2][0] = a00 * b20 + a10 * b21;
  95. dest[2][1] = a01 * b20 + a11 * b21;
  96. dest[2][2] = a02 * b20 + a12 * b21;
  97. }
  98. /*!
  99. * @brief multiply matrix with column vector and store in dest vector
  100. *
  101. * @param[in] m matrix (left)
  102. * @param[in] v vector (right, column vector)
  103. * @param[out] dest result vector
  104. */
  105. CGLM_INLINE
  106. void
  107. glm_mat2x3_mulv(mat2x3 m, vec2 v, vec3 dest) {
  108. float v0 = v[0], v1 = v[1];
  109. dest[0] = m[0][0] * v0 + m[1][0] * v1;
  110. dest[1] = m[0][1] * v0 + m[1][1] * v1;
  111. dest[2] = m[0][2] * v0 + m[1][2] * v1;
  112. }
  113. /*!
  114. * @brief transpose matrix and store in dest
  115. *
  116. * @param[in] m matrix
  117. * @param[out] dest result
  118. */
  119. CGLM_INLINE
  120. void
  121. glm_mat2x3_transpose(mat2x3 m, mat3x2 dest) {
  122. dest[0][0] = m[0][0]; dest[0][1] = m[1][0];
  123. dest[1][0] = m[0][1]; dest[1][1] = m[1][1];
  124. dest[2][0] = m[0][2]; dest[2][1] = m[1][2];
  125. }
  126. /*!
  127. * @brief scale (multiply with scalar) matrix
  128. *
  129. * multiply matrix with scalar
  130. *
  131. * @param[in, out] m matrix
  132. * @param[in] s scalar
  133. */
  134. CGLM_INLINE
  135. void
  136. glm_mat2x3_scale(mat2x3 m, float s) {
  137. m[0][0] *= s; m[0][1] *= s; m[0][2] *= s;
  138. m[1][0] *= s; m[1][1] *= s; m[1][2] *= s;
  139. }
  140. #endif