| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204 |
- /*
- * Copyright (c), Recep Aslantas.
- *
- * MIT License (MIT), http://opensource.org/licenses/MIT
- * Full license can be found in the LICENSE file
- */
- #ifndef cglm_simd_arm_h
- #define cglm_simd_arm_h
- #include "intrin.h"
- #ifdef CGLM_SIMD_ARM
- #if defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || defined(__aarch64__)
- # define CGLM_ARM64 1
- #else
- # define CGLM_ARM64 0
- #endif
- #define glmm_load(p) vld1q_f32(p)
- #define glmm_store(p, a) vst1q_f32(p, a)
- #define glmm_set1(x) vdupq_n_f32(x)
- #define glmm_128 float32x4_t
- #define glmm_splat_x(x) vdupq_lane_f32(vget_low_f32(x), 0)
- #define glmm_splat_y(x) vdupq_lane_f32(vget_low_f32(x), 1)
- #define glmm_splat_z(x) vdupq_lane_f32(vget_high_f32(x), 0)
- #define glmm_splat_w(x) vdupq_lane_f32(vget_high_f32(x), 1)
- #define glmm_xor(a, b) \
- vreinterpretq_f32_s32(veorq_s32(vreinterpretq_s32_f32(a), \
- vreinterpretq_s32_f32(b)))
- #define glmm_swplane(v) vextq_f32(v, v, 2)
- #define glmm_low(x) vget_low_f32(x)
- #define glmm_high(x) vget_high_f32(x)
- #define glmm_combine_ll(x, y) vcombine_f32(vget_low_f32(x), vget_low_f32(y))
- #define glmm_combine_hl(x, y) vcombine_f32(vget_high_f32(x), vget_low_f32(y))
- #define glmm_combine_lh(x, y) vcombine_f32(vget_low_f32(x), vget_high_f32(y))
- #define glmm_combine_hh(x, y) vcombine_f32(vget_high_f32(x), vget_high_f32(y))
- #if defined(_WIN32) && defined(_MSC_VER)
- /* # define glmm_float32x4_init(x, y, z, w) { .n128_f32 = { x, y, z, w } } */
- CGLM_INLINE
- float32x4_t
- glmm_float32x4_init(float x, float y, float z, float w) {
- CGLM_ALIGN(16) float v[4] = {x, y, z, w};
- return vld1q_f32(v);
- }
- #else
- # define glmm_float32x4_init(x, y, z, w) { x, y, z, w }
- #endif
- #define glmm_float32x4_SIGNMASK_PNPN glmm_float32x4_init( 0.f, -0.f, 0.f, -0.f)
- #define glmm_float32x4_SIGNMASK_NPNP glmm_float32x4_init(-0.f, 0.f, -0.f, 0.f)
- #define glmm_float32x4_SIGNMASK_NPPN glmm_float32x4_init(-0.f, 0.f, 0.f, -0.f)
- static inline float32x4_t glmm_abs(float32x4_t v) { return vabsq_f32(v); }
- static inline float32x4_t glmm_min(float32x4_t a, float32x4_t b) { return vminq_f32(a, b); }
- static inline float32x4_t glmm_max(float32x4_t a, float32x4_t b) { return vmaxq_f32(a, b); }
- static inline
- float32x4_t
- glmm_vhadd(float32x4_t v) {
- #if CGLM_ARM64
- float32x4_t p;
- p = vpaddq_f32(v, v); /* [a+b, c+d, a+b, c+d] */
- return vpaddq_f32(p, p); /* [t, t, t, t] */;
- #else
- return vaddq_f32(vaddq_f32(glmm_splat_x(v), glmm_splat_y(v)),
- vaddq_f32(glmm_splat_z(v), glmm_splat_w(v)));
- #endif
- /* TODO: measure speed of this compare to above */
- /* return vdupq_n_f32(vaddvq_f32(v)); */
- /*
- return vaddq_f32(vaddq_f32(glmm_splat_x(v), glmm_splat_y(v)),
- vaddq_f32(glmm_splat_z(v), glmm_splat_w(v)));
- */
- /*
- this seems slower:
- v = vaddq_f32(v, vrev64q_f32(v));
- return vaddq_f32(v, vcombine_f32(vget_high_f32(v), vget_low_f32(v)));
- */
- }
- static inline
- float
- glmm_hadd(float32x4_t v) {
- #if CGLM_ARM64
- return vaddvq_f32(v);
- #else
- v = vaddq_f32(v, vrev64q_f32(v));
- v = vaddq_f32(v, vcombine_f32(vget_high_f32(v), vget_low_f32(v)));
- return vgetq_lane_f32(v, 0);
- #endif
- }
- static inline
- float
- glmm_hmin(float32x4_t v) {
- float32x2_t t;
- t = vpmin_f32(vget_low_f32(v), vget_high_f32(v));
- t = vpmin_f32(t, t);
- return vget_lane_f32(t, 0);
- }
- static inline
- float
- glmm_hmax(float32x4_t v) {
- float32x2_t t;
- t = vpmax_f32(vget_low_f32(v), vget_high_f32(v));
- t = vpmax_f32(t, t);
- return vget_lane_f32(t, 0);
- }
- static inline
- float
- glmm_dot(float32x4_t a, float32x4_t b) {
- return glmm_hadd(vmulq_f32(a, b));
- }
- static inline
- float32x4_t
- glmm_vdot(float32x4_t a, float32x4_t b) {
- return glmm_vhadd(vmulq_f32(a, b));
- }
- static inline
- float
- glmm_norm(float32x4_t a) {
- return sqrtf(glmm_dot(a, a));
- }
- static inline
- float
- glmm_norm2(float32x4_t a) {
- return glmm_dot(a, a);
- }
- static inline
- float
- glmm_norm_one(float32x4_t a) {
- return glmm_hadd(glmm_abs(a));
- }
- static inline
- float
- glmm_norm_inf(float32x4_t a) {
- return glmm_hmax(glmm_abs(a));
- }
- static inline
- float32x4_t
- glmm_div(float32x4_t a, float32x4_t b) {
- #if CGLM_ARM64
- return vdivq_f32(a, b);
- #else
- /* 2 iterations of Newton-Raphson refinement of reciprocal */
- float32x4_t r0, r1;
- r0 = vrecpeq_f32(b);
- r1 = vrecpsq_f32(r0, b);
- r0 = vmulq_f32(r1, r0);
- r1 = vrecpsq_f32(r0, b);
- r0 = vmulq_f32(r1, r0);
- return vmulq_f32(a, r0);
- #endif
- }
- static inline
- float32x4_t
- glmm_fmadd(float32x4_t a, float32x4_t b, float32x4_t c) {
- #if CGLM_ARM64
- return vfmaq_f32(c, a, b); /* why vfmaq_f32 is slower than vmlaq_f32 ??? */
- #else
- return vmlaq_f32(c, a, b);
- #endif
- }
- static inline
- float32x4_t
- glmm_fnmadd(float32x4_t a, float32x4_t b, float32x4_t c) {
- #if CGLM_ARM64
- return vfmsq_f32(c, a, b);
- #else
- return vmlsq_f32(c, a, b);
- #endif
- }
- static inline
- float32x4_t
- glmm_fmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
- return glmm_fmadd(a, b, vnegq_f32(c));
- }
- static inline
- float32x4_t
- glmm_fnmsub(float32x4_t a, float32x4_t b, float32x4_t c) {
- return vsubq_f32(vdupq_n_f32(0.0f), glmm_fmadd(a, b, c));
- }
- #endif
- #endif /* cglm_simd_arm_h */
|