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aabb2d.h 6.1 KB

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  1. /*
  2. * Copyright (c), Recep Aslantas.
  3. *
  4. * MIT License (MIT), http://opensource.org/licenses/MIT
  5. * Full license can be found in the LICENSE file
  6. */
  7. #ifndef cglm_aabb2d_h
  8. #define cglm_aabb2d_h
  9. #include "common.h"
  10. #include "vec2.h"
  11. #include "util.h"
  12. /* DEPRECATED! use _diag */
  13. #define glm_aabb2d_size(aabb) glm_aabb2d_diag(aabb)
  14. /*!
  15. * @brief make [aabb] zero
  16. *
  17. * @param[in, out] aabb aabb
  18. */
  19. CGLM_INLINE
  20. void
  21. glm_aabb2d_zero(vec2 aabb[2]) {
  22. glm_vec2_zero(aabb[0]);
  23. glm_vec2_zero(aabb[1]);
  24. }
  25. /*!
  26. * @brief copy all members of [aabb] to [dest]
  27. *
  28. * @param[in] aabb source
  29. * @param[out] dest destination
  30. */
  31. CGLM_INLINE
  32. void
  33. glm_aabb2d_copy(vec2 aabb[2], vec2 dest[2]) {
  34. glm_vec2_copy(aabb[0], dest[0]);
  35. glm_vec2_copy(aabb[1], dest[1]);
  36. }
  37. /*!
  38. * @brief apply transform to Axis-Aligned Bounding aabb
  39. *
  40. * @param[in] aabb bounding aabb
  41. * @param[in] m transform matrix
  42. * @param[out] dest transformed bounding aabb
  43. */
  44. CGLM_INLINE
  45. void
  46. glm_aabb2d_transform(vec2 aabb[2], mat3 m, vec2 dest[2]) {
  47. vec2 v[2], xa, xb, ya, yb;
  48. glm_vec2_scale(m[0], aabb[0][0], xa);
  49. glm_vec2_scale(m[0], aabb[1][0], xb);
  50. glm_vec2_scale(m[1], aabb[0][1], ya);
  51. glm_vec2_scale(m[1], aabb[1][1], yb);
  52. /* translation + min(xa, xb) + min(ya, yb) */
  53. glm_vec2(m[2], v[0]);
  54. glm_vec2_minadd(xa, xb, v[0]);
  55. glm_vec2_minadd(ya, yb, v[0]);
  56. /* translation + max(xa, xb) + max(ya, yb) */
  57. glm_vec2(m[2], v[1]);
  58. glm_vec2_maxadd(xa, xb, v[1]);
  59. glm_vec2_maxadd(ya, yb, v[1]);
  60. glm_vec2_copy(v[0], dest[0]);
  61. glm_vec2_copy(v[1], dest[1]);
  62. }
  63. /*!
  64. * @brief merges two AABB bounding aabb and creates new one
  65. *
  66. * two aabb must be in same space, if one of aabb is in different space then
  67. * you should consider to convert it's space by glm_aabb_space
  68. *
  69. * @param[in] aabb1 bounding aabb 1
  70. * @param[in] aabb2 bounding aabb 2
  71. * @param[out] dest merged bounding aabb
  72. */
  73. CGLM_INLINE
  74. void
  75. glm_aabb2d_merge(vec2 aabb1[2], vec2 aabb2[2], vec2 dest[2]) {
  76. dest[0][0] = glm_min(aabb1[0][0], aabb2[0][0]);
  77. dest[0][1] = glm_min(aabb1[0][1], aabb2[0][1]);
  78. dest[1][0] = glm_max(aabb1[1][0], aabb2[1][0]);
  79. dest[1][1] = glm_max(aabb1[1][1], aabb2[1][1]);
  80. }
  81. /*!
  82. * @brief crops a bounding aabb with another one.
  83. *
  84. * this could be useful for getting a baabb which fits with view frustum and
  85. * object bounding aabbes. In this case you crop view frustum aabb with objects
  86. * aabb
  87. *
  88. * @param[in] aabb bounding aabb 1
  89. * @param[in] cropAabb crop aabb
  90. * @param[out] dest cropped bounding aabb
  91. */
  92. CGLM_INLINE
  93. void
  94. glm_aabb2d_crop(vec2 aabb[2], vec2 cropAabb[2], vec2 dest[2]) {
  95. dest[0][0] = glm_max(aabb[0][0], cropAabb[0][0]);
  96. dest[0][1] = glm_max(aabb[0][1], cropAabb[0][1]);
  97. dest[1][0] = glm_min(aabb[1][0], cropAabb[1][0]);
  98. dest[1][1] = glm_min(aabb[1][1], cropAabb[1][1]);
  99. }
  100. /*!
  101. * @brief crops a bounding aabb with another one.
  102. *
  103. * this could be useful for getting a baabb which fits with view frustum and
  104. * object bounding aabbes. In this case you crop view frustum aabb with objects
  105. * aabb
  106. *
  107. * @param[in] aabb bounding aabb
  108. * @param[in] cropAabb crop aabb
  109. * @param[in] clampAabb minimum aabb
  110. * @param[out] dest cropped bounding aabb
  111. */
  112. CGLM_INLINE
  113. void
  114. glm_aabb2d_crop_until(vec2 aabb[2],
  115. vec2 cropAabb[2],
  116. vec2 clampAabb[2],
  117. vec2 dest[2]) {
  118. glm_aabb2d_crop(aabb, cropAabb, dest);
  119. glm_aabb2d_merge(clampAabb, dest, dest);
  120. }
  121. /*!
  122. * @brief invalidate AABB min and max values
  123. *
  124. * @param[in, out] aabb bounding aabb
  125. */
  126. CGLM_INLINE
  127. void
  128. glm_aabb2d_invalidate(vec2 aabb[2]) {
  129. glm_vec2_fill(aabb[0], FLT_MAX);
  130. glm_vec2_fill(aabb[1], -FLT_MAX);
  131. }
  132. /*!
  133. * @brief check if AABB is valid or not
  134. *
  135. * @param[in] aabb bounding aabb
  136. */
  137. CGLM_INLINE
  138. bool
  139. glm_aabb2d_isvalid(vec2 aabb[2]) {
  140. return glm_vec2_max(aabb[0]) != FLT_MAX
  141. && glm_vec2_min(aabb[1]) != -FLT_MAX;
  142. }
  143. /*!
  144. * @brief distance between of min and max
  145. *
  146. * @param[in] aabb bounding aabb
  147. */
  148. CGLM_INLINE
  149. float
  150. glm_aabb2d_diag(vec2 aabb[2]) {
  151. return glm_vec2_distance(aabb[0], aabb[1]);
  152. }
  153. /*!
  154. * @brief size of aabb
  155. *
  156. * @param[in] aabb bounding aabb
  157. * @param[out] dest size
  158. */
  159. CGLM_INLINE
  160. void
  161. glm_aabb2d_sizev(vec2 aabb[2], vec2 dest) {
  162. glm_vec2_sub(aabb[1], aabb[0], dest);
  163. }
  164. /*!
  165. * @brief radius of sphere which surrounds AABB
  166. *
  167. * @param[in] aabb bounding aabb
  168. */
  169. CGLM_INLINE
  170. float
  171. glm_aabb2d_radius(vec2 aabb[2]) {
  172. return glm_aabb2d_diag(aabb) * 0.5f;
  173. }
  174. /*!
  175. * @brief computes center point of AABB
  176. *
  177. * @param[in] aabb bounding aabb
  178. * @param[out] dest center of bounding aabb
  179. */
  180. CGLM_INLINE
  181. void
  182. glm_aabb2d_center(vec2 aabb[2], vec2 dest) {
  183. glm_vec2_center(aabb[0], aabb[1], dest);
  184. }
  185. /*!
  186. * @brief check if two AABB intersects
  187. *
  188. * @param[in] aabb bounding aabb
  189. * @param[in] other other bounding aabb
  190. */
  191. CGLM_INLINE
  192. bool
  193. glm_aabb2d_aabb(vec2 aabb[2], vec2 other[2]) {
  194. return (aabb[0][0] <= other[1][0] && aabb[1][0] >= other[0][0])
  195. && (aabb[0][1] <= other[1][1] && aabb[1][1] >= other[0][1]);
  196. }
  197. /*!
  198. * @brief check if AABB intersects with a circle
  199. *
  200. * Circle Representation in cglm: [center.x, center.y, radii]
  201. *
  202. * @param[in] aabb solid bounding aabb
  203. * @param[in] c solid circle
  204. */
  205. CGLM_INLINE
  206. bool
  207. glm_aabb2d_circle(vec2 aabb[2], vec3 c) {
  208. float dmin;
  209. int a, b;
  210. a = (c[0] < aabb[0][0]) + (c[0] > aabb[1][0]);
  211. b = (c[1] < aabb[0][1]) + (c[1] > aabb[1][1]);
  212. dmin = glm_pow2((c[0] - aabb[!(a - 1)][0]) * (a != 0))
  213. + glm_pow2((c[1] - aabb[!(b - 1)][1]) * (b != 0));
  214. return dmin <= glm_pow2(c[2]);
  215. }
  216. /*!
  217. * @brief check if point is inside of AABB
  218. *
  219. * @param[in] aabb bounding aabb
  220. * @param[in] point point
  221. */
  222. CGLM_INLINE
  223. bool
  224. glm_aabb2d_point(vec2 aabb[2], vec2 point) {
  225. return (point[0] >= aabb[0][0] && point[0] <= aabb[1][0])
  226. && (point[1] >= aabb[0][1] && point[1] <= aabb[1][1]);
  227. }
  228. /*!
  229. * @brief check if AABB contains other AABB
  230. *
  231. * @param[in] aabb bounding aabb
  232. * @param[in] other other bounding aabb
  233. */
  234. CGLM_INLINE
  235. bool
  236. glm_aabb2d_contains(vec2 aabb[2], vec2 other[2]) {
  237. return (aabb[0][0] <= other[0][0] && aabb[1][0] >= other[1][0])
  238. && (aabb[0][1] <= other[0][1] && aabb[1][1] >= other[1][1]);
  239. }
  240. #endif /* cglm_aabb2d_h */