mat3x2.h 3.5 KB

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  1. /*
  2. * Copyright (c), Recep Aslantas.
  3. *
  4. * MIT License (MIT), http://opensource.org/licenses/MIT
  5. * Full license can be found in the LICENSE file
  6. */
  7. /*
  8. Macros:
  9. GLM_MAT3X2_ZERO_INIT
  10. GLM_MAT3X2_ZERO
  11. Functions:
  12. CGLM_INLINE void glm_mat3x2_copy(mat3x2 mat, mat3x2 dest);
  13. CGLM_INLINE void glm_mat3x2_zero(mat3x2 mat);
  14. CGLM_INLINE void glm_mat3x2_make(const float * __restrict src, mat3x2 dest);
  15. CGLM_INLINE void glm_mat3x2_mul(mat3x2 m1, mat2x3 m2, mat2 dest);
  16. CGLM_INLINE void glm_mat3x2_mulv(mat3x2 m, vec3 v, vec2 dest);
  17. CGLM_INLINE void glm_mat3x2_transpose(mat3x2 m, mat2x3 dest);
  18. CGLM_INLINE void glm_mat3x2_scale(mat3x2 m, float s);
  19. */
  20. #ifndef cglm_mat3x2_h
  21. #define cglm_mat3x2_h
  22. #include "common.h"
  23. #define GLM_MAT3X2_ZERO_INIT {{0.0f, 0.0f}, {0.0f, 0.0f}, {0.0f, 0.0f}}
  24. /* for C only */
  25. #define GLM_MAT3X2_ZERO GLM_MAT3X2_ZERO_INIT
  26. /*!
  27. * @brief copy all members of [mat] to [dest]
  28. *
  29. * @param[in] mat source
  30. * @param[out] dest destination
  31. */
  32. CGLM_INLINE
  33. void
  34. glm_mat3x2_copy(mat3x2 mat, mat3x2 dest) {
  35. dest[0][0] = mat[0][0];
  36. dest[0][1] = mat[0][1];
  37. dest[1][0] = mat[1][0];
  38. dest[1][1] = mat[1][1];
  39. dest[2][0] = mat[2][0];
  40. dest[2][1] = mat[2][1];
  41. }
  42. /*!
  43. * @brief make given matrix zero.
  44. *
  45. * @param[in, out] mat matrix
  46. */
  47. CGLM_INLINE
  48. void
  49. glm_mat3x2_zero(mat3x2 mat) {
  50. CGLM_ALIGN_MAT mat3x2 t = GLM_MAT3X2_ZERO_INIT;
  51. glm_mat3x2_copy(t, mat);
  52. }
  53. /*!
  54. * @brief Create mat3x2 matrix from pointer
  55. *
  56. * @param[in] src pointer to an array of floats
  57. * @param[out] dest matrix
  58. */
  59. CGLM_INLINE
  60. void
  61. glm_mat3x2_make(const float * __restrict src, mat3x2 dest) {
  62. dest[0][0] = src[0];
  63. dest[0][1] = src[1];
  64. dest[1][0] = src[2];
  65. dest[1][1] = src[3];
  66. dest[2][0] = src[4];
  67. dest[2][1] = src[5];
  68. }
  69. /*!
  70. * @brief multiply m1 and m2 to dest
  71. *
  72. * @code
  73. * glm_mat3x2_mul(mat3x2, mat2x3, mat2);
  74. * @endcode
  75. *
  76. * @param[in] m1 left matrix (mat3x2)
  77. * @param[in] m2 right matrix (mat2x3)
  78. * @param[out] dest destination matrix (mat2)
  79. */
  80. CGLM_INLINE
  81. void
  82. glm_mat3x2_mul(mat3x2 m1, mat2x3 m2, mat2 dest) {
  83. float a00 = m1[0][0], a01 = m1[0][1],
  84. a10 = m1[1][0], a11 = m1[1][1],
  85. a20 = m1[2][0], a21 = m1[2][1],
  86. b00 = m2[0][0], b01 = m2[0][1], b02 = m2[0][2],
  87. b10 = m2[1][0], b11 = m2[1][1], b12 = m2[1][2];
  88. dest[0][0] = a00 * b00 + a10 * b01 + a20 * b02;
  89. dest[0][1] = a01 * b00 + a11 * b01 + a21 * b02;
  90. dest[1][0] = a00 * b10 + a10 * b11 + a20 * b12;
  91. dest[1][1] = a01 * b10 + a11 * b11 + a21 * b12;
  92. }
  93. /*!
  94. * @brief multiply matrix with column vector and store in dest column vector
  95. *
  96. * @param[in] m matrix (left)
  97. * @param[in] v vector (right, column vector)
  98. * @param[out] dest result vector
  99. */
  100. CGLM_INLINE
  101. void
  102. glm_mat3x2_mulv(mat3x2 m, vec3 v, vec2 dest) {
  103. float v0 = v[0], v1 = v[1], v2 = v[2];
  104. dest[0] = m[0][0] * v0 + m[1][0] * v1 + m[2][0] * v2;
  105. dest[1] = m[0][1] * v0 + m[1][1] * v1 + m[2][1] * v2;
  106. }
  107. /*!
  108. * @brief transpose matrix and store in dest
  109. *
  110. * @param[in] m matrix
  111. * @param[out] dest result
  112. */
  113. CGLM_INLINE
  114. void
  115. glm_mat3x2_transpose(mat3x2 m, mat2x3 dest) {
  116. dest[0][0] = m[0][0]; dest[0][1] = m[1][0]; dest[0][2] = m[2][0];
  117. dest[1][0] = m[0][1]; dest[1][1] = m[1][1]; dest[1][2] = m[2][1];
  118. }
  119. /*!
  120. * @brief scale (multiply with scalar) matrix
  121. *
  122. * multiply matrix with scalar
  123. *
  124. * @param[in, out] m matrix
  125. * @param[in] s scalar
  126. */
  127. CGLM_INLINE
  128. void
  129. glm_mat3x2_scale(mat3x2 m, float s) {
  130. m[0][0] *= s; m[0][1] *= s; m[1][0] *= s;
  131. m[1][1] *= s; m[2][0] *= s; m[2][1] *= s;
  132. }
  133. #endif