struct.h 1.1 KB

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  1. /*
  2. * Copyright (c), Recep Aslantas.
  3. *
  4. * MIT License (MIT), http://opensource.org/licenses/MIT
  5. * Full license can be found in the LICENSE file
  6. */
  7. #ifndef cglm_structs_h
  8. #define cglm_structs_h
  9. #ifdef __cplusplus
  10. extern "C" {
  11. #endif
  12. #include "cglm.h"
  13. #include "types-struct.h"
  14. #include "struct/vec2.h"
  15. #include "struct/vec3.h"
  16. #include "struct/vec4.h"
  17. #include "struct/ivec2.h"
  18. #include "struct/ivec3.h"
  19. #include "struct/ivec4.h"
  20. #include "struct/mat2.h"
  21. #include "struct/mat2x3.h"
  22. #include "struct/mat2x4.h"
  23. #include "struct/mat3.h"
  24. #include "struct/mat3x2.h"
  25. #include "struct/mat3x4.h"
  26. #include "struct/mat4.h"
  27. #include "struct/mat4x2.h"
  28. #include "struct/mat4x3.h"
  29. #include "struct/affine.h"
  30. #include "struct/frustum.h"
  31. #include "struct/plane.h"
  32. #include "struct/noise.h"
  33. #include "struct/box.h"
  34. #include "struct/color.h"
  35. #include "struct/io.h"
  36. #include "struct/cam.h"
  37. #include "struct/quat.h"
  38. #include "struct/euler.h"
  39. #include "struct/project.h"
  40. #include "struct/sphere.h"
  41. #include "struct/curve.h"
  42. #include "struct/affine2d.h"
  43. #include "struct/ray.h"
  44. #ifdef __cplusplus
  45. }
  46. #endif
  47. #endif /* cglm_structs_h */