#include #include "BoardPiece.h" void board_piece_print_info(BoardPiece* piece, char* name) { printf("%s: {\n", name); printf(" x: %d\n", piece->x); printf(" y: %d\n", piece->y); printf(" vis_char: %c\n", piece->vis_char); printf("}\n"); } bool pieces_collide(BoardPiece* piece1, BoardPiece* piece2) { return piece1->x == piece2->x && piece1->y == piece2->y; }