diff --git a/src/main.c b/src/main.c index c0bfd1f..e190b0e 100644 --- a/src/main.c +++ b/src/main.c @@ -11,7 +11,7 @@ #include "./snake/snake.h" #include "./board/board.h" -const char* VERSION = "1.1.7"; +const char* VERSION = "1.1.8"; const char SNAKE_VIS = '#'; @@ -28,12 +28,12 @@ int main(int argc, char** argv) { const clock_t initClock = clock(); // Board Constraints - printf("Set board size (15 - 60): "); - scanf("%d", &brdInfo.y); - emptyStdinBuffer(); - if (!(brdInfo.y >= 15 && brdInfo.y <= 60)) { - printf("Invalid input. Board size must be greater than 0.\n"); - exit(0); + printf("Set board size (15 - 60, default: 15): "); + /*scanf("%d", &brdInfo.y);*/ + /*emptyStdinBuffer();*/ + getIntOrMinusOne(&brdInfo.y); + if (!(brdInfo.y >= 15 && brdInfo.y <= 60) || brdInfo.y == -1) { + brdInfo.y = 15; } brdInfo.x = brdInfo.y * 2; /*printf("brdInfo.x: %d\n", brdInfo.x);*/ @@ -48,9 +48,9 @@ int main(int argc, char** argv) { // Set gamespeed int gameSpeed = 0; - printf("Enter gamespeed (0): "); + printf("Enter gamespeed (default: 0, max: 180): "); getIntOrMinusOne(&gameSpeed); - if (gameSpeed == -1) { + if (gameSpeed == -1 || gameSpeed > 180) { gameSpeed = 0; } @@ -118,8 +118,12 @@ int main(int argc, char** argv) { if (snakeHead->x == food.x && snakeHead->y == food.y) { points++; - if (points % 5 == 0) + if (points % 5 == 0) { gameSpeed += 15; + if (gameSpeed > 180) { + gameSpeed = 180; + } + } do { food.x = randomX(initClock); food.y = randomY(initClock);